Couple notes from the previous post:
MDilly gets freshmangrossoutdat with his guess of a gutted deer. I am not sure about the order in which a dead deer is processed, so I am not positive that the animal in question had been gutted yet, but GP's nonetheless. The procedure that I witnessed was the "bleeding" of the deer. A
quick googlin' indicates this apparently is ideally done in the field right after a kill:
First and foremost (after making sure the animal is indeed dead, that is), while not all hunters do it, I believe that a deer should be thoroughly bled as part of the field dressing. This is done by piercing the jugular vein with a sharp knife, with the deer preferably in a position where gravity will aid in draining the blood -- that is, with the head downhill from the tail. Take a few minutes to do this. In my case the aninal had been brought home and was hanging upside down from the ceiling of the garage, with a huge puddle of blood underneath it. I didn't stick around long enough to discover whether it had already been gutted or not. If it hadn't, I coulda pitched in with the guttin':
After bleeding a deer, you should remove its entrails. If you had the deer lying with its head downhill, you'll now want it on a more level spot. Drag it around and roll it on its back; then, using rocks and small logs, prop it there. With the deer on its back. insert your sharp knife under the skin (in the pelvic area), and without puncturing any intestines, slit the skin from the crotch to the throat.
Underneath the skin will be an underlying layer of muscle: Insert the knife under the muscle -- and still being quite careful not to puncture an intestine -- hold the muscle away from the intestines and make a cut along the initial cut, extending it right along through and between the ribs, slightly off-center from the breastbone, thereby exposing the breast cavity.
Next, spread the hind legs apart and prop them there. At this stage, the entrails, will be exposed, and the problem is to get all of them out of the body cavity, and do it without rupturing any of them: First, split the pelvis, and then, with as much precision as possible, cut around the rectal end of the big colon, so it can be removed, intact with the rest of the entrails. Also, remove all the sex organs in the pelvic area.
The only organs that need to be cut out of the carcass are the lungs and diaphragm (the muscle sheet that separates the chest from the abdomen); with these removed, the entrails will be easy to remove. Hold the colon and organs that you have severed from the pelvic area in one hand, and just start pulling out the entrails, being careful that the edibles -- that is, the liver and heart -- don't end up in the dirt (put them in a clean bag). Also be sure to remove the musk glands. And lastly, remove as much of the jugular from the neck area as possible, being sure, however, that the head remains attached, since game wardens can become quite skeptical about a decapitated deer.
Most importantly, if you don't happen to know one organ from another, and wonder what should be removed and what should be left, the rule is: Remove everything that slightly resembles an organ, artery or entrails, because anything that is left in the body cavity can promote spoilage. Then, if there is blood in the body cavity, turn the deer so that it will drain out. Then, wipe out the inside of the carcass, as dry and as clean as possible. Don't let any dirt or grass get into the cavity, or touch any of the exposed meat parts.
It will promote cooling now to prop the rib cage open with a stick -- unless so doing will allow dirt to enter the body cavity while you're getting the deer to camp. Finally, cut off both the forelegs and hind legs, at the first joint.
I always get almost all the way through the process and then get queasy when I have to remove that damn dangling leftover jugular.
Oh, and since my last post re: scrubs/role players, etc. was sort of all over the place, let me clarify: I don't hate hustle players. I don't hate scrubs. I don't hate role players. I myself am a role player. What bothers me is when players (especially baseball players) are given undue credit for doing things (bunting, hit-and-running, low-percentage, high-volume base stealing, spitting tobacco juice just right) that are of negligible value to a team's winning percentage but of tremendous appeal to sportswriters and crusty old baseball men. As far as basketball players go, I agree with DLee that a good role player, like Rambis, can be a real value to a team -- but I maintain that a shitty player like Scalabrine, no matter how hard it looks like he's trying, is still just a shitty player who has little to no positive impact on his team. As for Bobby Jones and Rodman, those dudes were All-Stars so I wouldn't even include them in the debate.
My cellphone keeps shutting down so I called Verizon and bitched about it, then called and bitched again, and now they are sending me a new one. I'll let you know how that works out.
Prior to landing my new, ultra-stressful and time-consuming job, I worked at the same place for like 12 and a half years. Most of the time, it was neither ultra-stressful nor time-consuming. It was also not high-paying nor particularly fulfilling. I stayed so long for two reasons. One, the people were fun to work with. Two, and far more importantly, I am a lazy sack of inertia.
The thing about the place was, it created an environment that was just comfy enough

that you couldn't find the motivation to leave: not much was demanded of you, you got some decent vacation time if you'd been there awhile, and you shared laughs in the hallway every now and then.
It was such a cozy place that about 2/3 of the people who left eventually returned in some capacity. Some more than once. Those of us who'd been there forever started affectionately referring to the returnees as "Shawshankers." This name obviously comes from the movie "The Shawshank Redemption,"* and here was the particular relevance: remember that scene where that one dude Brooksy finally gets out of prison and takes a job as a grocery bagger or whatever and lives in a SRO and hangs himself on like his 2nd day out of prison? Prison life was all he knew, and when faced with life on the outside, he got overwhelmed and couldn't take it anymore. That's how my old job felt: like a nice comfy prison. And when people left and had to face the harshness of the real world, they either committed suicide or came running back like little babies.
Anyway, the reason I bring this up is that I am officially Shawshanking starting next Monday for a week, and then possibly again for the entire month of May. And unfortunately, I don't think it's gonna be much fun or very cozy. It's going to be tense and uncomfortable. But it beats making rock videos!
I am now looking forward to softball season. My goal for this year is the same as it is every year: to switch-hit 2 called shots in the same night. And to remember to bring lots of small paper bags. Any permit news?
Let's waste some time thinking of Band Names today. I'll get started with a couple. The Beefy Workmen, Cab Drivers with Big Dicks. 5 points for each decent one you come up with, max 5 submissions per person.
And since it's Friday and all you got to do is stare at the screen and eat Nathan's, let's also think about this one: if there was an apocalyptic event, and you had an impossibly small and stupid early edition iPod with only enough storage space to hold one song, what song would you load onto there as you fled your home in search of higher ground? More simply, if you had to listen to only one song for the rest of your life, what would it be? Even more simply, what is your favorite song? Me: "
I Will Dare." Never get tired of that shit. Close 2nd might be "I Could Never Take the Place of Your Man."
* The Shawshank Redemption is just an unbelievably well-liked movie. It's #2 on the IMDB readers' list, and almost everyone I know loves that shit. Some of my friends who couldn't be more different in most ways still agree that it is one of their favorites. I think it's darn good, too. But I don't quite understand its magic power.